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I want to receive promotions from our partners. 1. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. ) - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. [god_id] => 5 If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. - Jorm's voice actor, Kellen Goff also voices plushie Jorm. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers [notes] => Let me be clear, this is Herc support. The issue here is that he provides a lot of support to his team, more than you. But to top it all off, her ice slick thingy procs Jorm's passive. [scoreVal] => 3 He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. 1. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. 1. Would you like to let the author know their guide helped you and leave them a message? Copyright 2019 SMITEFire | All Rights Reserved. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Ah Sobek, the true ADC. ) ) If you two are alone in lane, you might be able to win a boxing match. ) ) So, I suggest you should use Ganesha damage (solo), support. If she's paired with someone like Xing Tian, you will die. a lot. [url] => ares Smite is an online battleground between mythical gods. [god_id] => 106 You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Join the leading SMITE community.Create and share God Guides and Builds. Best build Ganesha: Damage (Solo)/Support. This guide has not yet been updated for the current season. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. 1. Copyright 2019 SMITEFire | All Rights Reserved. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Shard Relics can be upgraded to a new Relic once you reach Level 12. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. Smite is an online battleground between mythical gods. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. This can only occur once every 45 seconds. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. [god_id] => 58 ( Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. ) This effect can only occur once every 8s. ) [god] => Array [display_name] => Artio Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Jorm's biggest contributions to a team are his wave clear, huge hitbox, and decent damage, and his builds need to reflect this. [god] => Array After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. 1. Subsequent hits on the same target do half the bonus damage for the next 3s. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. [scoreVal] => 3 First off, lets just be clear here he does hurt early and late game, but so do you. This consumable heals 125 Health and 75 Mana over 25 seconds. [display_name] => Fafnir Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. I want to receive promotions from our partners. Targets hit take 5% increased damage for 5s, stacking 2 times. [scoreVal] => 3 Smite is an online battleground between mythical gods. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. Array SMITEFire is the place to find the perfect build guide to take your game to the next level. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. This can stack up to 3 times. ) Array ( [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. ) PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. [display_name] => Jormungandr If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. If the target has over 2000 Health, your ability bonus damage scales up. If you don't need one of the other options, go for this, provided you expect to be assisting in lanes, which you should be. Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! [url] => fenrir On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. [notes] => Ah Sobek, the true ADC. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. 1. . [god_id] => 33 ( Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. You can be reasonably aggressive in this matchup provided your ADC allows for it. This consumable heals 250 Health over 25 seconds. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. ( Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [url] => cthulhu 1. Funnily enough, Ares really is the best and the worst matchup simultaneously. [display_name] => Bacchus PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [god] => Array The Solution I think Jormungandr needs more versatility in his kit. [url] => fafnir Array 13. r/Smite. [notes] => There isn't much to the mirror match, if you play better, you will win. Want to support SmiteFire with an ad-free experience? If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. ( This is a build from personal opinions and hope to receive your comments. This effect can only occur once every 10s. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Array ) The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This can only occur once every 20 seconds. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). You can see the most recently updated guides on the browse guides page. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Remember, if Cabra hurts you, he isn't hurting your squishy friends. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Array ( During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. [scoreVal] => 3 ( [display_name] => Terra 1. 1. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. If she ults you, ult out. ) If you are alone you only gain 40 Physical and Magical Protections. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. You definitely out damage him, and I would say that your wave clear is superior. My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Overextending or getting ganked will result in either Baccus or Jorm dying. That being said, experiment with him and see how you like to play him- warrior or full damage. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. ( If she's paired with someone like Xing Tian, you will die. a lot. PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. 1. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. This shield lasts 6s. [god] => Array She can't proc your passive, but she may not have to. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. [god] => Array ) Cooldown - 150s. Cooldown - 120s. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. This field damages and slows Enemies inside of it every second. Array The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%.