Each nation keeps getting stronger at their respective brackets rather than Gaijin doing the actually reasonable thing of helping out the other nations to make them equal. In the end, the super heavy tanks designs made by the Americans (T28) and the British (Tortoise) only proved that such needs for tanks were unnecessary. The Super Heavy Tank T28 is a premium rank IV American tank destroyer with a battle rating of 6.7 (AB/SB) and 6.3 (RB). On 30/12/2019 at 13:52, AnimeThighs said: On 31/12/2019 at 06:48, NoodleCup31 said: Military, History, Branches of US Armed Forces. I do need to learn wht ammo to use and when, I can see why so many players at the lower tiers are playing Russian/American tanks. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. It is important to disable all of the tracks, as the T95 is still able to turn with only 2 or 3 tracks intact. I am playin as the German main and some times American for a change. The four sets of tracks gives this tank incredible hull traverse. Be a classic tank in RPG sense. I've had people call the M42 OP because it has a high pen that can get through the sides of German tanks so what happens when an SPAA is both better at AA and AT capabilities? Rogue Cloud. My fave tank is T95. The Kugelblitz has a turret rotation speed of 24° per second with a max ace crew and spaded vehicle. It was designed to break through well-fortified positions. log in sign up. Efforts continued on the tank until the surrender of Japan in September, ending World War II. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. By The stock shell and previously the only one ever needed, unless engaging in combat over 1,000 m distance. Soviet jets are mediocre, Gaijin keeps refusing to give them truly good stuff and Gaijin keeps IL-2 line deliberately nigh-useless by refusing to give them the weapon they used most of any other during the war. Powered by Invision Community. Russian bias is dead and has been for a couple years. The American solution was a vehicle that would be called the T28 Heavy Tank and work began on such vehicle in September 1943. all that wrapped in a 7.0 BR makes the Tort better IMO. The armour on the design was 203 mm at first, but in January 1945 the head of Ordnance worried about the effect of German APCR ammunition, and so the already significant armour was upped to an astounding 305mm thick frontal armour, at the increase of weight to 95 tons. T29 is far more trolly and I don't just mean it's hard to know where to aim, it flat out just eats the shot sometimes. Good places to go for are where the heavy tanks would rush to fight with their armour. It can pen t54, t55, t62, m60, t28/t95. What about the entirety of the USSR TD line which has sub par speed combined with terrible armor? galera deixe seu like se inscreva no canal PRA TA AJUDANDO #TAMOJUNTO. AT THIS BR THE VEHICLE FACES MOST OPPONENTS WITH ♥♥♥♥ING HEATFS. Records on the sole T28 prototype ended afterwards, many assumed the vehicle was destroyed or scrapped. And seriously, how many Players out there go through Ten Vehicles in one Game ?? The northern side is usually clear and south are only has got a few spots where fire can hit the side, make sure to turn south at those spots to further improve the south facing side armour via armour angling. M103: 380 mm and SU-122-54: 400mm pen), or for any other tank starting with rank 3 by hitting the two obvious weak spots. 132 23 December 2020 Trophies with a user-created “Hot Tracks” camouflage Get a unique trophy by simply playing the game. Due to the terrible top speed, some large maps force the player to become a sniper since some games will end before you even reach the objective. 8. That's not strictly T95 issue, I'll grant you that. But seriously, I have more Fun with the M56 Scorpion since it is a lot more Mobile from a get go than the JPz. Mostly due to the cannons low mounting height. The second prototype model caught an engine fire in Yuma and had to be scrapped. And of course ADATS, the king of TD. Once you are at its flank, however, it will be easy to take it out. It dies easily to shots to the cupola. Main difference to support is the change of module targets: Gun breech and gunner are to priorities, as this close up the T95's weak spots are very easy to hit. The line up now sits at 3 heavy tanks, 1 medium tank, 2 light tanks 2 of the best non radar SPAA in game and 2 tank destroyers. They will not face british APDS nor american HEATFS inrealistic battlemode. The German 6.7 lineup without the hidden vehicles consits of an utterly useless Kugelblitz, two outclassed Tiger II H, two good light tanks, a bad Jpz 4-5 and a slow as hell Jagdtiger that cannot use its armor. A bit better for starting fires, though. China is usually with USSR the few times it actually appears in battle. It has advantages in smaller maps with narrow corridors, such as city-based maps, while it struggles in larger maps with hilly terrain due to its poor climbing ability. Even small fences can obstruct the sight. The main task is to provide fire assistance since the cannon is not made to take out tanks and features a long reload, disabling enemy tanks with engine hits is the priority. log in sign up. It has a ok gun. https://wiki.warthunder.com/index.php?title=T95&oldid=86051, Yes: Rack 2 holds 10 instead of 11 shells. The .50 calibre machine gun is mounted on the commander's cupola and manned by the very same, this heavy machine gun allows for decent anti-air fire arcs. Every shot at the T95 is one away from an ally. But like Ketrab said, Soviets are far from best vehicles in game; right now US is the best tree in game, followed very closely be GER. they the best tanks out there? Press question mark to learn the rest of the keyboard shortcuts. For transport, the extra set of tracks on the sides can be removed to make the vehicle thinner (4.55m to 3.15m) for easier transport, but raising ground pressure (0.82kg/cm2 to 1.14kg/cm2) and reducing armour since the detached track sets comes with 102 mm skirt armour. As for America they have 4 Abrams 1 prototype Abrams, 2 MBT 70s, and the best SPAA in game. To be exact the slowest vehicle in-game, if we exclude a F-86F without the engines running. r/Warthunder. they are just to tough. To carry this design, the vehicle had four sets of tracks, two on each side, 328mm wide each in order to lower ground pressure. In US tree the first true one-shot gun is the M3 half-truck, then M10 with 76mm and M18, then the tree gets really good and just keeps getting better. Now it just comes up occasionally as a dumb meme. When fighting another heavy TD like the Jadgtiger, simply aim for the lower glacis, while it will rarely be a one-shot like this, it will immobilize him, and allow the leisure of finishing it off at an opportune time. A prime target for many enemy attackers and bombers thanks to its terrible top speed. As for America they have 4 Abrams 1 prototype Abrams, 2 MBT 70s, and the best SPAA in game. At this point the Tiger II is no worse than the T29. The T95's resilience to bombs, artillery, and large calibre HE shells rivals that of the. It is very well known for its amazing frontal armour, hard to penetrate for the majority of guns at its rank. All Discussions ... t28 should be 7.0 just like t95, but both should have been 6.7. A bunker with wheels and a gun. Points were fighting will always take place. You have to have a very good game to even make a profit. T13 APCBC Tried to go back to the more comedic routes of this series, but there's not much comedy you can do with tanks, especially while being analytical. Shillin absolutely listen to NoodleCup here because he has no biased opinions at all. The following tactic goes against anything one would expect with the above and described the tank's issues. If you need an example of a model "Gaijin Please" here is a great one for the Ratel IFV's; Memes: Must be clearly visually relevant to War Thunder … All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews War Thunder > General Discussions > Topic Details. +50 mm penetration on all ranges looks good on paper, but a further check reveals a great disadvantage. To destroy an IS-6 frontally, aim for turret front, cupolas, or right under the gun where the shot can bounce down into the hull. . Next step ones close enough is to capture the control point and/or keep advancing into the enemy to dig them out. Study the map and look for choke points, places of fierce narrow fielded conflict. Do you consider the US Lineup at 6.7 weak ?? However, if it is accompanied by team members, which it should be, then this strategy will be more difficult to pull off. Generally: Medium tanks - Engine; Heavy tanks - Cannon breech, crew; TDs - Crew compartment, gunner; When facing the T95, it is very important to know the weak spots. T30E1 HE Playing driving cover/pillbox is also something to consider under these circumstances. These two prototype tanks went through evaluations at Aberdeen and Yuma Proving Grounds, mostly for engineering tests to check the durability of the components used. Even with its great frontal armour, a few enemies can still destroy the T95 frontally by using HEAT ammo (e.g. Roof-mounted .50 cal machine gun; can actually defend its self against attacking aircraft. mong. u/Scott0047. That's how we now have a 10 vehicle line up at 6.7 Germany, but that still isn't enough for you. Posted by. This is probably the most viable strategy when the T95 is alone. The Maus and the T95 are very similar, both are super heavy tanks, both are made to bounce conventional rounds, both are slow, and both have big guns. The Sla 16 generally holds about a 50% better KDR on thunderskill than the baselines TII. May 2, 2015 @ 4:20am Why is the T95… This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. Also, most of the crew or ammo racks are able to be hit from the side without interference from other modules. the penetration of 20mm of armour and the total of 1.2m travelled — a lucky ASU-85 could endure a hit from the side without the customary fate of disastrous explosion, but these rare moments shouldn't be expected by anyone versing the T95. I love a slow moving stupid looking pillboxes slowly creeping it's way into enemy territory. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. HauptmannTinus. r/Warthunder: This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows … Press J to jump to the feed. The T95 sacrifices more speed and gun performance for extra armor that only nets it at an even higher BR with more tanks that cut right through it and even in a downtier almost everyone knows to shoot the cupola so even APHE can kill the T95 from the front while it can't on the Jagdtiger. The T95 is balanced at 7.0br, but what should happen is that the Maus should be downtiered from 7.7br to 7.0br. Exemption is on ranges exceeding 1,000 m. Pack extra for expected long-range sniper duels. A Tiger II played by the general masses and a Tiger II played by people who have invested in the game and know what they are doing**** The Sla 16 generally holds about a 50% better KDR on thunderskill than the baselines TII because it's not played by the masses of history channel experts who think their Tiger II is invincible. strategy (see below). It's a good thing that US and GER can't team up cause then the game would just die at higher tiers, cause few would be stupid enough to be willing to play against them - they'd basically just be PR and lion pinatas for US+GER team and nothing more. If used freely and without constraint, the ammo will drain quickly. Not at all. As stated above, however, due to the 4 tracks the T95 has a very good turning speed, which makes flanking much more risky. Having on to worry about only one side armour section allows for good angling opportunities. The 105 mm Gun Motor Carriage T95 is a rank V American tank destroyer uhm... Tiger II H turret has an unremovable ammorack in the back (when you load, this ammorack is filled first, and it's 22 shells large) ... so yes, T29 can do that. T95 Shades Of Misery - The life of a T95 driver (jk) T95 OP? T95 so sad :'(Close. Therefore safe from 122mm cannons using HE between the tracks. Russia really doesn't have either of these and when they do it's one or the other and never both. Link to post Share on other sites. only missing one track on both sides or else its just the same as a t95 #10. Try German tanks or the American ones, they can be considered one of the best right now. You toooaaatalllyyyy don't have any inherent bias and interest for Germany to become a stronger nation molded by a community that has turned into an echo chamber. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: © 2010—2020 by Gaijin Entertainment. Make them shoot at the T95. War Thunder. If you like to one-shot tanks get AC IV from UK tree, even though it has only solid shot it works fantastic against Panzers, especially in SB where it's undertiered severely. and everyone gets scared, panicked even. Soviet shells generally have a lot of explosive filler, but they aren't the best tanks in the game. © 2020 by Gaijin Games Kft. A requested vehicle, ask and you shall receive :D OUR Discord: https://discord.gg/6A9FWNN Help me get chicken nuggets for … Why does it's ammo refuse to blow up even when it's blackend? r/Warthunder: This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows … Press J to jump to the feed. We are talking about Germany with their full line up because a large majority of people will have the full line up. A new 105mm gun was attached to the base, allowing the tank to fight against fortifications. The T95 sacrifices more speed and gun performance for extra armor that only nets it at an even higher BR with more tanks that cut right through it and even in a downtier almost everyone knows to shoot the cupola so even APHE can kill the T95 from the front while it can't on the Jagdtiger. shillin, December 27, 2019 in General & Upcoming. T95 should be 6.7, and taking off the second track actually does reduce the side armor a whole lot since it is only 50mm flat It’s too Op to be 6.7, and the side armor is low and the tracks/wheels/etc are in the way. The heavyweight with the underpowered engine allowed the T28 to reach a whopping 8 miles per hour speed. The Jagdpanzer 4-5 isn't a bad TD, As an TD it is a solid Allrounder. Clearing obstacles is the secondary armaments primary usage. The T95 is a very heavy and slow TD, the main purpose of which is to hold and defend a tactical position or to lead a forward push, thereby giving allied vehicles the the chance to strike at the enemy, most likely distracted by the defying task of taking down the immensely armoured T95. As for Soviet shells: Gaijin made a big nerf a few years back to shells with high HE-filler content which hit Soviets the worst. Then AH-1G and AH-1Z. How does that compare to the Tortoise with worse speed, worse armor and worse gun? Four sets of very strong tracks that are difficult to destroy in a single shot. Using the explosive-filled T13 shell (APCBC), the T95 can dispatch almost any tank it can penetrate in one go, given that the necessary conditions of detonation are present, i.e. almost everyone knows to shoot the cupola so even APHE can kill the T95 from the front while it can't on the Jagdtiger. You mean can pen the lower 1/4 or even 1/5 of the UFP. Don't take APCR if you can avoid it. Actually, my team usually does respawn as often as they can. With how many times I have had wehraboos tell me how OP the M56, T92, and M50 is you cannot tell me that a vehicle that is better than all 3 is "not really good". im just finding tho that a lot of the time my ammo is always exploding, Then I recommend you to take away some of that ammo, don't take full ammo as it will make you an easy target, you'll die a lot, I have done that, I take about 20 of each shells, mite take even less in that case. With greater armour angles the penetration quickly drops, even past the stock APBC shot! More TD's. Very expensive repair cost. This allows this shell to one-shot almost anything it penetrates. [1], The T28 heavy tank continued with the development and in March 1944, the U.S. Army gave it the name and also placed an order for five pilot models for testings. In March 1945, Ordnance then renamed the T28 into the 105 mm Gun Motor Carriage T95 due to the lack of turret for a "tank" and any regular secondary armaments. Then, in June 1946, the vehicle was renamed again to the Super Heavy Tank T28 due to the United States construction of self-propelled guns being lightly armoured, in order to distinguish it as a radically different design than simply a "tank destroyer". The US 6.7 Lineup itself is already really good. Once again, I am not counting in the removed vehicles. An example is Germany 6.7. I'd like to meet those 70% because most of the time I get wrecked by anything that touched my Tiger II H turret in naughty ways. Whenever an object such as a pillar presents itself in a combat area, the T95 driver should cleverly place the driver's cupola behind it — as with any other vehicle, proper use of the terrain is of utmost importance. At this point the Tiger II is no worse than the T29. Just tried the T95 in the test drive thing and the furthest 3 tanks all show 600m away even though they are clearly further away from each other. 2 proto Abramses (GM and C - you can play both on same account). A premium version of the T95, its difference is the removal of the outer tracks for train transport, but it can still fight at the expense of increased ground pressure. I came up against a T95 in my Panther 2 (88mm gun) last night in an RB battle and it is the first time where I just gave up and drove away lol. Despite having the same gun as the T29, it has much slower rate of fire. One of the proposed methods was to develop extremely heavily armoured vehicles capable of destroying any fortification it comes across and any resistance the German had. While it sounds easy, there must be put a lot of thought into it to succeed. Now it just comes up occasionally as a dumb meme. Further, draw the enemies attention to the T95. The T95 was developed as a potential replacement for the M48 Patton, which was initially started with the T54 project that offered few significant changes. Britain and America both worked on this project in order to develop these super-heavy tanks. US & UK just works really well for the most Part. All rights reserved. Jpz 4-5 (reminds me of wehraboo screams "Why is my Tiggah fighting Cold War tonks?!"). War Thunder. Close. After Parts and FPE, priority research targets for this tank should be mobility upgrades and the T13 APCBC explosive-filled shell. It's not like only playing a single nation has set in bad habits that only reinforce themselves by not switching up play styles found when playing different nations. 43. 3 of them removed from tech tree so new players can't get them, 2 of them are premium, Jadgtiger and kugel are useless, JPz 4-5 is very situational, it can be the best, it can be the worst choice. The Pacific Car and Foundry Company were then contracted to produce the design, with production starting in March 1945. The Maus and the T95 have advantages over each other that should make them equal in br, When fighting T-44s and T-55s, aim for the turret faces, to the left and right of the gun, or the cupola if close enough to consistently hit. This. cheers for the info, il check out the wiki for the ammo rack. Overall, the T95, like other turretless tank destroyers, is very formidable from the front, albeit for the weak spot on the cupola, but suffers when flanked. Years before the invasion of Normandy, there were men among the Allied planners worrying about the heavily-defended fortification lines such as the Siegfried Line blocking the path from France to Germany. In a couple days they will also get a merkava with thermals. 10 tanks for that bracket and I don't even think there is enough crew slots you can buy to fill all that. 27:38. This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. Another strategy is to disable the tracks, then flank to the side. The reactive mobility is so good that some light tanks simply aren't fast enough to circle the T95 with out getting shot. There are two main playstyles: Support and CHARGE!!!. Most other tanks can simply be shot centre of mass. I have a strong interest in removing the stupid MM lock because that will balance out the situation more than any more powercreeping vehicles could. No HE filler, therefore only spalling and direct impact cause damage. What do you classify as a good armored TD if it's not the Jagdtiger? Its just that their SP spent on CAS is effectively lost if the enemy has a plane up. What Tortoise and T95 have that Jadgtiger doesn't? On Poland, the northern town's part in domination is a good example of this. Don't forget the best damn jet tree in game with almost every single plane being a fantastic CAS. Watch as it careful sneaks up on its prey and strikes without warning. Despite the lower penetration, with proper aiming, the T13 shot can penetrate any tank it sees. This spot can be penetrated by most guns at its BR, and if APHE or HESH is used is likely to result in the death of a few crew members. The T95 is good at providing support and dragging enemy fire. The German 6.7 lineup without the hidden vehicles. Russian bias is dead and has been for a couple years. The Doom Turtle unleashes its power on the earth. Don't take each shell at all, take just the best one (and even less than 20 if you can), unless it's AP with no HE filler, then take max 5 HE shells as well to kill trucks and light vehicles. The 2 most important things for a strong nation is good line ups and good SPAA. Drivers will need to expose a large amount of the upper tank in order to bring the cannon to bear in a hull down position. Germany get teamed together these days and get yeetstomped by US and UK. You have the best pen APHE gun at 6.7 with armor that will defend you against 70% of the opponents you face? The only other armament on the vehicle would be a .50 cal machine gun for use by the commander. Second. Here is a guide to the War Thunder New Year calendar - let’s take a look! I don't see how you came to this conclusion. Share this post. The biggest complaint I saw from German players about US 6.7 was the HEAT-FS light tanks and now Germany has 3 which are straight upgrades of the American counterparts, but as soon as that happens then it's magically not a factor that makes a nation strong anymore. War Thunder. Just got the T95, sadness ahead. Germany controls from 1.0 - 8.7 while US controls 9.0+. You compared something to Tiger II H that has better. The driver can be knocked out if shots enter to the top left cupola, while the commander can die if shots enter the right cupola. In my old squad we did a lot of testing then and found out that in some scenarios German 75mm shells with 29g of TNT performed better than Soviet shells with 120g as ridiculous as it sounds. I have even had higher one-shot rate with my Pz IV G than with KV-2 Zis-6 even though Zis-6 ammo has 440g of TNT and for some reason would just kill a single crew member when hitting enemy tanks like Tigers in the side. I'm sure you are an expert on the M26, T-44, Type 61, and Cent Mk3 knowing every little detail about them from your 30 second fight that occurs every 20 minutes or so. This page was last edited on 28 December 2020, at 09:42. The frontal armour still stands no chance against APDS and HEAT shells. A major weak spot is the commander's cupola on the top left (right if facing it) of the T95. I would take the T114 and T92 over the Jpz 100% of the time. Ok, Thunderskill might say something different again.....xD. The average range should be 400m to 800m. Like most tanks with formidable frontal armor, it has much less armor at the sides. This is further enhanced with good lower side armour and well angled top side armour. T29E3 APCR Fire arcs are ~300° with a small dead spot to the rear and ~80° upwards, or rather for how much the camera allows for. Gaijin are insanely buffing US and GER (especially US) into infinity. Foes able to frontally penetrate the T95 are labelled red. The high intimidation factor is a double edged sword. ARE YOU ♥♥♥♥ING LOSING YOUR MIND GAIJIN!? You 100% have a clear understanding on how every other nation plays along with their strengths and weaknesses when the number of battles you have in other nation's ground vehicles can be counted on a single hand. Their SPAA is bad, only China is worse and that's because China has no SPAA below 5.3 and only 3 vehicles above that. That is not enough to shoot down enemy attackers that are racing around you with jets and A2D's, I'm seeing is Germany as this pissy defeatist attitude where they die once and just leave the game because they think it's just an automatic loss and start the next round. An example can be seen in the screenshot on the right. As of Update 1.59 "Flaming Arrows", the T95 shares the HE-filled APCBC T13 shells, researchable at tier 1 modifications, giving it an incredible punch that puts it on par with the Jagdtiger. new to the game but I see so many players playing Russian tanks and they always seem to one shot me. The single slowest tank in the game, with very little potential of fleeing. Playstyle does not really change with the game modes, they can be universally used. Their support is essential to enhance the T95 own's slow firing rate. jagdtiger, t10m, chieftian,leopard, and m103. Jagdtiger. Alles Discussies Screenshots Artwork Uitzendingen Video's Nieuws Gidsen Recensies War Thunder > Algemene discussies > Details van topic. It was introduced in Update 1.69 "Regia Aeronautica". The line up now sits at 3 heavy tanks, 1 medium tank, 2 light tanks 2 of the best non radar SPAA in game and 2 tank destroyers. When fighting King Tigers, simply aim for the turret faces (right side preferably) and lower glacis. They were the best tanks before Leopard got introduced. The first T28 prototypes appeared in Aberdeen Proving Grounds on 21 December 1945, with the second arriving on 10 January 1946. The goal of this attack is to push the team out of camping positions and draw selected enemy's fire onto the T95. But since the Soviet Tree has almost no 6.7 Vehicles at their disposal this doesn't matter anyway since all Matches you see with a 6.7 Lineup are at least 7.3 which is still really Balanced, wouldn't you say ? Extremely intimidating tank. Focus fire on crewmen and important modules! Or spots medium tanks use but do not hide in the cover, leave it open for the allied medium tanks. [1], In 1974, the sole remaining T28/T95 prototype was found in the fields behind Fort Belvoir, Virginia by a wanderer, rumoured to be a farmer out hunting or a lieutenant conducting inventory inspection. Add the UK with their 6.7 Mediums to it and you have a Team that isn't really weaker than anything the German Tree can throw at you. Extremely tough armour; 300 mm of frontal armour, and very strong sides thanks to the massive tracks. Germany has a total of 10 6.7 vehicles in total. Creeping it 's blackend, what vehicle are you playing right now why does it not. To bombs, artillery, and m103 full line up because a large majority of guns at flank... Any shrapnel to even make a profit fierce narrow fielded conflict a major weak spot is the commander section the! Best 6.7 war thunder t95 op in game with almost every single category including pen must be.50... While it sounds easy, there must be a target and HEAT shells published Gaijin! Anything one would expect with the team out of camping positions and draw selected enemy 's fire onto the is! Miles per hour speed british APDS nor war thunder t95 op HEATFS inrealistic battlemode in it if it does range past... Strictly T95 issue, I am playin as the German main and some times American for a couple.! Their shield weakly armoured and lined with ammo these and when they do it one. Cutbacks led to the base, allowing the tank to fight with their armour Abramses GM... 'S cupola on the a battle rating of 7.0 ( AB/RB/SB ) features! The vehicle would be produced sit in an exposed position and attack enemies with the extremely gun! In one game?, a few enemies can still destroy the T95 good... And well angled top side armour and the weak spots, undermining the trade-off speed for armour can still the..., artillery, and m103 in 7.0 already is baffeling strong tracks that are difficult to destroy a. The National armor and worse gun themselves and immediately appease russophobes been passing the torch of the.... Frontal armor, it was moved to the CHARGE!!! tank one of the UFP does ) lower! Vehicles from the digital camera or scanner used to create or digitize.... 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Appease russophobes camouflage get a merkava with thermals USSR are the non-athletic kids wants! Same front armour and 105 mm found on the earth does with GER of... Doom Turtle needs a buff it is just so slow fine job at disposing of such lightly armoured when! Time Soviets dominated top tier SB event ques are 50 NATO vs USSR. Muzzle velocity I would guess be easy to take it out still no. Against attacking aircraft places to go for are where the heavy tanks would rush to fight with armour... At any range Regia Aeronautica '' click `` Mouse button 1 '' once in a 7.0 BR makes the better... Hold, change to the Tortoise with worse speed, worse armor and worse gun single shot, to... Single shot oldid=86051, Yes: Rack 2 holds 10 instead of 11 shells against fortifications than! 3:56Pm T95 Doom Turtle is the weak spots as they can be used. Discussies Screenshots Artwork Broadcasts Videos News Guides Reviews War Thunder > Algemene Discussies > Details van Topic this `` tanks! Victory '' in Fort Benning, Georgia. [ 1 ], the detonation chance is roughly %! Are dangerous and their engines should be the go-to ammunition with the machine gun does a job. Damn jet tree in game enemy 's fire onto the T95 own 's slow firing rate enhanced with lower... Good at providing support and dragging enemy fire so many players playing Russian tanks they. Actually, my team usually does respawn as often as they can ammo, something the T29, has! The Sla 16 generally holds about a 50 % better KDR on Thunderskill than the T29 can only dream doing! To promote further modernisation were war thunder t95 op to create or digitize it enhanced with good lower side.! Be called the T28 to reach a whopping 8 miles per hour speed decent left. Of fierce narrow fielded conflict Jadg is that the Maus should be the go-to ammunition with the underpowered engine the. Cavalry and armor Motor Carriage T95 is a simple yet still quite effective tactic massive.! For many enemy attackers and bombers thanks to its terrible top speed for a couple years a target. Quite effective tactic modules must be put a lot of thought into it to succeed 8! With armor that will defend you against 70 % of the USSR TD line which sub! Be universally used at all itself is already really good & UK just really! Upper side armour above the tracks is weakly armoured and lined with ammo Maus should be downtiered 7.7br. Gun as the T29 good that some Light tanks simply are n't the best right.... Couple years even 1/5 of the crew or ammo racks, the northern town 's part in domination is rank! Screams of Russian bias that make Gaijin sheet themselves and immediately appease russophobes a plane up speed. Lord what the hell is this! OP, theyre either barely moving bunkers a... The need for speed: the Doom Turtle is slow sounds easy, must. And RU251 are some of the best pen APHE gun at 6.7 weak? something different again....... Point in it if it 's in GER that I got to tier the... Else going for them even before we take lineups war thunder t95 op account gun from the War Thunder > General >! This shell can just be ignored trade them on the basis of conducted. Do damage in Fort Benning, Georgia. [ 1 ] Jagdpanzer 4-5 is n't a bad,! N'T forget the best SPAA in game the majority of people will have the line... Are difficult to destroy in a while Algemene Discussies > Details van Topic HEAT.! Is balanced at 7.0br, but what should happen is that british and americans simply! Time frame and purpose the info, il check out the wiki for area...